Custom Systems

Mods Showcase

A quick breakdown of the custom systems, branded server content, and major gameplay additions used on Deadly Horizons.

Featured Mods

Edit this page anytime by changing the text inside mods.html. The card graphics and animations are already built in.

Deadly Horizons Keycards

Custom keycard system used for bunker access, special progression routes, and server-specific locked content.

  • Bunker-style progression
  • Event and rare-card potential
  • Deadly Horizons branded cards
Progression

Deadly Horizons Trash System

Recycle unwanted items using trash bins at traders.

  • Open the lid
  • Place unwanted items inside
  • Close lid and recycle
Utility

Fresh Spawn Clothing

Branded starter clothing built around the Deadly Horizons visual identity.

  • Purple/black server branding
  • Custom freshie identity
  • New player immersion
Starter Gear

Medical Expansion

Custom medical items, injections, and stim balancing.

  • Tiered injection economy
  • Combat-focused decisions
  • Trader-balanced values
Survival

Money Stack Mod

Deadly Horizons-branded currency visuals for a stronger server economy identity.

  • Custom stack graphics
  • Economy immersion
  • Trader progression
Economy

Custom Vehicles

Expanded vehicle options including civilian, military, aviation, and high-end transport.

  • More travel choices
  • High-value goals
  • Vehicle progression
Travel

Base Building Plus

Expanded building options with Deadly Horizons limits.

  • Structured base limits
  • Raid balance
  • Cleaner building rules
Building

Black Market Systems

Rare, expensive, and dangerous high-tier trading.

  • Two black market locations
  • High-value economy
  • Risk versus reward
Endgame

Server Events

Special staff-run events with unique rewards and custom loot.

  • Event-only items
  • Community activities
  • Unique rewards
Community